Senior Shader Systems Engineer - Cross-Platform Graphics
Listed on 2026-10-10
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Software Development
Game & 3D/XR Development, Senior Developer, Software Engineer
Unity is seeking a Senior Graphics Engineer for the Shader Systems team to collaborate across graphics teams and enhance shader workflows. You will tackle shader tech, from runtime variant handling to cross-platform shader compilation, ensuring shader portability across platforms and render pipelines.
The role emphasizes collaboration with engineers and artists, contributing to a robust shader toolchain and production-grade shader features across Unity’s engines.
Are you ready to take on the Senior Shader Systems Engineer
- Cross-Platform Graphics role at Unity?
We are currently recruiting a Senior Shader Systems Engineer
- Cross-Platform Graphics for our team in Stratford-upon-Avon, England, United Kingdom.
This is an excellent position to take on the Senior Shader Systems Engineer
- Cross-Platform Graphics role at Unity.
As a Senior Shader Systems Engineer
- Cross-Platform Graphics, you will play an important part at Unity in Stratford-upon-Avon, England, United Kingdom.
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