Senior Graphics Engineer: Cross-Platform Shaders & Engine
Listed on 2026-10-28
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Software Development
Game & 3D/XR Development, Software Engineer, Software Architect, Senior Developer
Unity Technologies SF is seeking a skilled shader engineer to develop and maintain a high-performance shader management system for the Unity engine. The role involves enhancing performance, testing, and stability while collaborating with cross-functional teams to bring features to multiple platforms.
Candidates should have strong C++ and shader language experience, plus knowledge of real-time 3D graphics and modern APIs.
For the Senior Graphics Engineer:
Cross-Platform Shaders & Engine position at Unity Technologies SF, we are reviewing applications now.
We invite applications for the Senior Graphics Engineer:
Cross-Platform Shaders & Engine position located in Stratford-upon-Avon, England, United Kingdom.
The following role is for a Senior Graphics Engineer:
Cross-Platform Shaders & Engine with Unity Technologies SF.
Our team is growing, and we are hiring a Senior Graphics Engineer:
Cross-Platform Shaders & Engine in Stratford-upon-Avon, England, United Kingdom.
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