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FX Artist

Job in Toronto, Ontario, C6A, Canada
Listing for: folks
Full Time position
Listed on 2026-10-18
Job specializations:
  • Creative Arts/Media
    Computer Graphics / 3D / Animation, TV & Film Production
Job Description & How to Apply Below
We don’t just build worlds. We build the teams that build better worlds.
From Montreal to Mumbai, London to Los Angeles,we unite diverse talent and experience across 10 global studios, delivering stronger, simpler, smarter VFX for episodic television and feature films.
For well over a decade, FOLKS artists have come together to create ambitious workwith human-focused collaboration. As part of the Pitch Black network, our teams contribute their distinct creative strengths to a broader community of talent, technology, and expertise around the world.
Join us and find your FOLKS.

Job Description   Create advanced FX simulations including fire, explosions, destruction, volumetrics, fluids, oceans, lava, and environmental effects
Deliver hero-level FX work across complex multi-element sequences
Develop reusable Houdini templates and procedural workflows for production teams
Build and maintain tools that improve simulation efficiency and artist workflows
Collaborate with Supervisors, HoDs, and global teams to solve technical and creative challenges
Help establish quality benchmarks and maintain consistency across sequences
Support workflow improvements through scripting and technical problem-solving
Participate in dailies, communicate progress clearly, and respond constructively to feedback
Mentor and support other artists through knowledge sharing and technical guidance
Qualifications   Significant experience in a professional VFX production environment with a strong focus on FX
Strong understanding of particle systems, destruction, volumetrics, and fluid simulations
Strong scripting skills in VEX, Python, and MEL
Advanced Maya knowledge
Experience working within fast-paced production environments
Strong communication and collaboration skills across disciplines and time zones
Nice to Have
Experience leading sequences or small teams
Experience contributing to pipeline, R&D, or tool development initiatives
Working knowledge of Vellum
Familiarity with Katana or Unreal Engine
What We're Looking For
We’re looking for artists who combine strong technical problem-solving with a collaborative mindset. The ideal candidate is proactive, detail-oriented, and comfortable taking ownership of complex work while helping elevate the wider team around them
Additional Information   Need Accommodation?
We are committed to providing an inclusive and accessible recruitment experience.
Privacy Notice  Your personal information will be collected, used, and stored for recruitment purposes in accordance with applicable privacy laws.
Pitch Black is an Equal Opportunity Employer  At Pitch Black, we celebrate diversity and are committed to creating an inclusive workplace where everyone can thrive. Employment decisions are based on qualifications, skills, experience, and business needs. We provide equal employment opportunities to all applicants and employees without regard to race, colour, religion, creed, sex, sexual orientation, gender identity or expression, age, national or ethnic origin, ancestry, disability, medical condition, genetic information, marital or family status, pregnancy, veteran or military status, citizenship, or any other characteristic protected by applicable federal, state, provincial, or local law.
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