Expert Level Designer; Single Player - Sledgehammer Games
Job Title:
Expert Level Designer (Single Player) - Sledgehammer Games
Requisition :R025769
Job Description:Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since our inception in 2009, the studio has delivered iconic titles including Call of Duty:
Advanced Warfare, Call of Duty: WWII (2017), and, most recently, Call of Duty:
Modern Warfare III.
As industry leaders in first‑person shooter development, our commitment to excellence is reflected in the detail of our games, from highly polished multiplayer experiences to emotionally engaging single‑player campaigns. At Sledgehammer Games, we believe in pushing boundaries, redefining the possibilities of interactive storytelling, and setting new standards for visual and gameplay fidelity. Together, we aim to deliver world‑class gaming content that continues to set the bar for quality, innovation, and player engagement.
We are excited to invite a talented and passionate developer to join our growing team as an Expert Single Player Level Designer based in our Toronto, CA studio. In this role, you will work collaboratively with teams across the globe, including locations in the United States, Australia, and the United Kingdom. If you’re ready to be part of a dynamic and collaborative environment where your skills can make a real impact, we invite you to explore career opportunities with us.
Sledgehammer Games is part of the Activision family and is wholly owned by Microsoft. To learn more about our studio, please visit us at or search for Sledgehammer Games on your favorite social media platform.
This is not a remote role. This is a hybrid position based in our Toronto Studio, offering flexibility with a combination of in‑studio and remote workdays. Permanent remote work is not available for this position.
Your MissionYour mission is to develop, implement and tune player‑first experiences that will be enjoyed by millions of gamers across the globe. You are a self‑sufficient, fire‑and‑forget teammate who takes ownership of tasks, proactively and independently solves challenges, and delivers high‑quality work in a timely manner. You must thrive in a challenging and often ambiguous environment. An agile and flexible mindset is also vital since this position actively partners with a variety of internal and external partners.
Excellent and persuasive communication skills are a must. Above all, we are looking for an innovative and dedicated teammate to help tell our story.
- Collaborate with Creative Directors, Designers, Engineers, Artists, Producers, and Animators to deliver a world‑class player experience.
- Research subject matter relating to the design objective to ensure an authentic experience.
- Be a proactive self‑starter that can independently implement high‑level direction.
- Clearly and effectively pitch designs and features using multimedia tools.
- Work in Radiant to create play‑spaces that are engaging and immersive.
- Mentor fellow Designers.
- Play builds of games in‑progress and provide concise and prioritized feedback to both internal teams and external partners.
- Work with other teams to ensure level requirements and plans are understood.
- Possess a comprehensive understanding of the design process spanning all facets of the game.
- Work closely with our user‑testing teams during play‑balancing to provide expert feedback.
- 8+ years in the games industry working in a level‑design capacity, with at least 3 shipped titles in the AAA console / PC space.
- Passionate and egoless attitude that welcomes feedback and criticism, and enjoys working in a collaborative, iterative, and agile process.
- Strong understanding of geometry building, flow, and layout.
- Ability to lead by example.
- Impressive communication skills.
- Solid understanding of level design with ability to clearly discuss modern trends.
- Strong problem‑solving skills.
- Hunger for gaming (especially online) with a broad range of game experience.
- Open to working in / relocating to Toronto.
- Profound understanding of the Call of Duty franchise and Warzone.
- Comprehensive knowledge and understanding of the F2P games space.
- Prior experience working on a games‑as‑a‑service product.
- Experience with visual software (Photoshop, Illustrator, etc.).
We are an equal‑opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.
The standard base pay range for this role is $147,000–$186,000 CAD. This represents the expected annualized base salary for new hires in this position and for the Ontario location listed, in accordance with the Ontario Pay Transparency Act. Actual compensation may vary based on factors such as relevant experience, performance, and work location.
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