Job Description & How to Apply Below
Our strategy is to acquire and sustainably grow games on Roblox. Our acquisition strategy is backed with significant capital from firms including The Raine Group, Makers Fund, Andreessen Horowitz (a16z), QIA, Dune Ventures, and MIT.
Brookhaven, #1 Roleplay game on Roblox and the most popular game on the Roblox platform
Driving Empire, the #1 Driving game on Roblox where we’ve brought real cars into the game in partnership with automakers
NFL Universe Football, the #1 American football game and top grossing sports game on Roblox.
Role Overview
Brookhaven is one of the largest social roleplay games in Roblox history, with 72B+ visits and millions of players logging in daily.
As a Game Designer on Brookhaven, you won’t just design features — you’ll shape systems, experiences, and moments that keep players coming back. You’ll translate live data, community feedback, and player intuition into engaging roleplay tools, events, progression systems, and monetization mechanics that drive retention, playtime, and revenue.
Working cross‑functionally with product, engineering, art, and analytics, you’ll ship quickly, see your impact in real time, and help define the future of roleplay on Roblox.
What You’ll Do
Review existing systems and designs across Voldex games (particularly Brookhaven) to identify areas for improvement and propose actionable design solutions.
Write and maintain clear, actionable design documentation to support implementation across engineering, art, and production.
Collaborate closely with product managers and analysts to translate game data and player feedback into impactful gameplay changes.
Contribute to the design and iteration of new features, including roleplay tools like props and avatar editor, live events, and new roleplay content.
Balance new and existing systems to ensure fairness, engagement, and monetization goals are met.
Participate in ongoing competitive research and player testing to stay informed on top Roblox experiences and identify feature opportunities or risks.
Support live operations by proposing, tuning, and evaluating events, limited‑time modes, and monetization strategies.
Who You Are
Experience using Roblox Studio (professionally or personally)
Strong understanding of systems design, progression loops, and live operations
Experience designing features that improve retention, engagement, and monetization
Proficiency in writing clear, actionable game design documentation, including flows, configs, and feature specs
Ability to create basic wireframes, player flows, or annotated mockups to communicate UX intent
Experience using data and community insights to inform design decisions
Excellent communication and collaboration skills across disciplines (art, engineering, product, analytics)
Passion for roleplay and simulation games, from DnD to The Sims to any world where players can act, build, and tell their own stories
Ability to work collaborative hours aligned to EST‑PST time zones
Nice to Have
Prior experience shipping updates or full games on Roblox
Professional experience with digital roleplay games (e.g., the Sims)
Experience with tabletop roleplay games (e.g., DnD)
Professional game design experience in live service or free‑to‑play environments, particularly roleplay or simulations
Degree in Game Design, Interactive Media, or a related field
Tech Stack
While experience with the following tech stack is NOT expected or necessary for candidates, please see below Voldex’s tech stack in case you are interested:
Roblox Studio
Luau
Snowflake/dbt/tableau
AWS
Location
Remote / Timezone: EST / PST working hours required
Travel: 2–3x / year (RDC + team meet‑ups)
Hiring Regions:
Canada, LATAM, UK
Voldex is an equal opportunity employer. We do not discriminate based on race, color, ethnicity,…
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