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Technical Art Director Rainbow Six Siege

Job in Toronto, Ontario, C6A, Canada
Listing for: Jobs for Humanity
Full Time position
Listed on 2026-06-14
Job specializations:
  • Entertainment & Gaming
    Game Development / Testing, Video Game
Job Description & How to Apply Below
Technical Art Director [Rainbow Six Siege]
Full-time position.

As a Technical Art Director at Ubi MTL, you have the highest-level understanding of what our tech can do, can’t do, yet could do, plus visibility on the project as a whole. You’re responsible for providing expert insight, tools, and support to steer a game – and its creators – towards success.

Working with other directors early on, you discuss intentions before making any commitments. You take into account not only measurable factors such as rendering, performance, and memory, but also intangible ones like timing and momentum. Seeing the facts realistically, you establish an actionable plan to bridge the gap between coming up with ideas and putting them into practice.

Though every day of development brings its own mix of both expected and unforeseen challenges, you never lose sight of the big picture. As a strategic thinker and tactical planner, you balance short-term priorities with long-term goals, while consistently considering the future impacts of your choices.

What you’ll do

Collaborate with other core team members to develop the  overall vision  and determine technical feasibility.

Identify and analyze  risks (engine, data, features, etc.).

Assess existing tools and occasionally design custom ones to support art pipelines and workflows &  sustain the vision .

Meet with technical artists and assistant technical art directors to  share information  and updates, enforce standards, set benchmarks, give feedback, etc.

Resolve specific, complex, escalated issues & approve  technical specifications .

Prepare  post-mortems  and recommend ways to evolve how we create and integrate graphic data.

Anticipate  technological advancements  and stay up to date on market trends to define our best practices and share them with our studios and the industry.

Participate in  recruitment  to build the technical art team & foster their growth.

What you bring

Art, technical art, or programming experience, or other related experience + leadership experience

Familiarity with bug tracking software (e.g. Jira) and version management systems (e.g. Perforce)

A highly innovative, collaborative, empathetic, and solution-oriented spirit

Critical thinking, time management, and organizational capabilities

Attention to detail, curiosity, resourcefulness, and plenty of flexibility

What to send our way

Your CV highlighting your education, experience, skills, and games shipped

Samples of your work or any supporting documentation you find relevant

Jobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.

Company Name:
Ubisoft

About us
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note that some roles are fully office-based and are not eligible for hybrid work.

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