More jobs:
Ubisoft Level Design Team Lead
Job Description & How to Apply Below
Take the helm as Team Lead Level Designer for the Splinter Cell Remake at Ubisoft Toronto. Oversee quality, mentor talent, and balance creativity with production needs. This critical role places you at the forefront, working alongside the Project Lead and Production Manager to uphold high-quality level design.
You will coach and mentor a group of talented designers, ensuring that cutting-edge concepts translate into compelling game experiences. Your ability to plan and adjust according to production realities will be vital to the project’s success and timely execution.
Key Responsibilities- Set and communicate level design quality benchmarks
- Guide designers through cooperative knowledge sharing
- Assign and track team tasks for effective outcomes
- Evaluate individual contributions and provide actionable insights
- Communicate risks and problem-solve with production teams
- Proven experience in leading and developing design teams
- Excellent communication skills across various disciplines
- Knowledge of real-time constraints and level design tools
- Familiarity with production management software like JIRA
- Ability to offer valuable feedback for designer growth
Lead the way in creating unforgettable gaming experiences as part of Ubisoft Toronto's esteemed team.
#J-18808-LjbffrNote that applications are not being accepted from your jurisdiction for this job currently via this jobsite. Candidate preferences are the decision of the Employer or Recruiting Agent, and are controlled by them alone.
To Search, View & Apply for jobs on this site that accept applications from your location or country, tap here to make a Search:
To Search, View & Apply for jobs on this site that accept applications from your location or country, tap here to make a Search:
Search for further Jobs Here:
×