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Job Description & How to Apply Below
Pioneering third-person animations awaits you at Ubisoft Toronto as a Senior Gameplay Animator for Splinter Cell. Craft animations that resonate with players while adhering to stringent design standards.
In this creative role, you will be responsible for developing high-quality animations for Player and NPC characters within the game. You will work on enhancing motion capture data and fine-tuning animations to ensure polished delivery. Collaboration with animators, technical directors, and designers is essential to meet production timelines and quality benchmarks.
Key Responsibilities:
• Develop animations that adhere to visual and gameplay constraints
• Process motion capture data for foundational animation quality
• Produce precise keyframe animations for various game moments
• Export and integrate animations following technical guidelines
• Collaborate effectively with team members for on-time feature delivery
Requirements:
• Strong background in gameplay animation for video games
• Proven experience in third-person systems and 3C animation
• Sharp eye for detail and visual quality
• Strong collaborative skills and adaptability in teams
• Familiarity with Motion Builder and experience on AAA titles recommended
Contribute your expertise to shape player experiences in the latest Splinter Cell title at Ubisoft Toronto.
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Position Requirements
10+ Years
work experience
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