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Lead Product Manager - Games

Job in Toronto, Ontario, C6A, Canada
Listing for: Big Viking
Full Time position
Listed on 2026-07-14
Job specializations:
  • Entertainment & Gaming
    Game & 3D/XR Development, Video Game, iGaming & Sports Betting
Salary/Wage Range or Industry Benchmark: 140000 - 190000 CAD Yearly CAD 140000.00 190000.00 YEAR
Job Description & How to Apply Below

About Big Viking Games

Big Viking Games is a Canadian gaming company focused on building, operating, and growing long-standing online game communities. Our games have entertained players for years, supported by loyal audiences, live operations, content, product innovation, and a deep understanding of player behavior.

We are entering a new phase of modernization and growth, with a focus on stronger product discipline, better data visibility, smarter live operations, practical AI adoption, and scalable systems that help our games and teams perform at a higher level.

About the Role

Big Viking Games is looking for a Lead Product Manager to help shape the next stage of growth for Fish World, one of our long-running social games with a loyal player community and meaningful live revenue.

This is a high-impact role for someone who loves live games, player behavior, monetization, experimentation, and building durable product systems. You will work closely with leadership, design, engineering, data, art, and live operations to improve the existing Fish World experience while helping define its future across platforms.

The right person will bring strong product judgment, hands‑on execution, commercial thinking, and the ability to turn ambiguity into clear priorities and measurable outcomes.

This is a hybrid role with three days in office.

The Opportunity

Fish World has a strong legacy, an active audience, and significant room for growth. We are looking for a product leader who can identify the biggest opportunities, make clear tradeoffs, and turn product strategy into measurable results.

You will help modernize how the game operates, improve the player experience, strengthen monetization systems, and guide the roadmap for both the current live game and future expansion opportunities. This is not a maintenance role. This is a chance to help build a smarter, more data-informed, more scalable version of Fish World while respecting the community and product foundations that already exist.

What

You’ll Do
  • Own the product strategy and roadmap for Fish World, with a focus on growth, retention, monetization, player satisfaction, and long-term product health.
  • Partner with leadership to define clear goals, priorities, success metrics, and product tradeoffs.
  • Analyze player behavior, economy health, feature performance, content performance, live operations, and business trends to identify high-impact opportunities.
  • Lead experimentation across offers, events, live operations, onboarding, engagement loops, pricing, bundles, and monetization systems.
  • Work closely with design, engineering, art, live operations, and data to ship improvements quickly, measure performance, and learn from results.
  • Help evolve Fish World into a stronger multi-platform product while preserving what existing players value most.
  • Use AI and automation thoughtfully to improve workflows, accelerate analysis, reduce manual effort, and help the team move faster.
  • Translate player feedback, community signals, market awareness, and data into practical product decisions.
  • Build repeatable product processes that improve planning, prioritization, execution, measurement, and post-launch learning.
  • Bring structure, clarity, and accountability to roadmap planning, feature evaluation, live operations planning, and product decision-making.
What We’re Looking For

We are looking for someone who combines strong product judgment with hands‑on execution. You should be comfortable working with data, leading cross‑functional teams, making tradeoffs, and creating structure in a live game environment.

The ideal candidate has experience with:

  • Live game product management, monetization, growth, or product strategy.
  • Running A/B tests and using data to guide product and business decisions.
  • Game economies, virtual currencies, pricing, bundles, offers, events, and engagement systems.
  • Cross‑functional leadership across design, engineering, art, live operations, data, and leadership teams.
  • Turning ambiguous business problems into clear product plans and measurable outcomes.
  • Balancing player experience, product quality, revenue performance, and long-term game health.
  • Communicating clearly with executives,…
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