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Entry-Level Character Artist
Job Description & How to Apply Below
Kickstart your career as an Entry-Level Character Artist at Ubisoft Toronto, where you will bring 3D characters to life. Leverage your foundational skills in character artistry while working within a collaborative team.
In this role, you will create and refine 3D character assets based on concept art and reference materials. Collaborating closely with experienced artists, you'll learn about our production pipeline, tools, and workflows. Your contributions will shape characters that enhance the gaming experience, while you also receive valuable feedback to foster your growth.
Key Responsibilities:
• Translate 2D concepts into engaging 3D character models
• Build high-poly and low-poly models to meet artistic standards
• Create animation-ready meshes adhering to technical guidelines
• Model clothing, props, and accessories for characters
• Optimize assets for performance and technical requirements
Requirements:
• Share a portfolio showcasing 3D character work
• Demonstrate understanding of human anatomy and proportions
• Proficiency in ZBrush, Maya, and Substance Painter
• Curiosity and motivation to learn within a team
• Positive mindset for collaboration and feedback
Embrace your passion for character art at Ubisoft Toronto, contributing to a diverse and innovative gaming environment.
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