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Entry-Level Character Artist at Ubisoft
Job Description & How to Apply Below
In this role, you’ll translate 2D concepts into immersive 3D models, building high-poly and low-poly assets aligned with technical guidelines. This entry-level position is perfect for aspiring artists with foundational skills in character art and a genuine passion for video games.
Key Responsibilities:
• Translate 2D concepts into 3D character models
• Build high-poly and low-poly models for gaming
• Create animation-ready meshes following guidelines
• Model clothing, props, and modular assets
• Optimize assets to meet performance requirements
Requirements:
• Portfolio showcasing 3D character work
• Understanding of human anatomy and facial structure
• Proficiency in ZBrush, Maya, and Substance Painter
• Motivated to learn and grow within the team
• Positive, collaborative attitude and openness to feedback
Become a part of Ubisoft's vibrant team and enhance your character art skills in Toronto!
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