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Motion Designer Montreal

Job in Toronto, Ontario, C6A, Canada
Listing for: Tripledot Studios Limited
Full Time position
Listed on 2026-07-19
Job specializations:
  • Entertainment & Gaming
    Animator
Job Description & How to Apply Below
Tripledot   Studios  is one of the largest independent mobile games companies in the world.

We are a multi‑award‑winning organisation, with a global 2,500+ strong team across 12 studios.

Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.

Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.

We’re building a company we’re proud of. One filled with driven, incredibly smart and detail‑orientated people, who  LOVE  making games.

Our ambition is to be the most successful games company in the world, and we’re just getting started.

This role will be working at our   Clipwire Games   studio.
Clipwire Games is one of Canada's top grossing mobile game developers, and the creator of Monopoly:
Bingo!, TPIR:
Bingo! and Bingo Story. Founded in Toronto over 10 years ago, we’ve had tremendous success and are poised for another decade of record growth. Our studio is built on strong values, work ethic, and intelligent data driven growth. We work hard, have fun, innovate, and level‑up every day.

To work at Clipwire means becoming part of our future right now. We have reached our current growth rate because we support, promote, and develop our team so that they can make great games. Come find out what all the buzz is about!

We are open to hiring for this role in  Toronto or Montreal .

Role Overview
We're looking for a  UX/Motion Designer  to create high-quality, engaging animations and motion graphics for our mobile game projects.

This role is ideal for an experienced motion designer with a strong sense of timing, polish, and feel, who enjoys working on live products and collaborating closely with artists, product managers, and engineers. You’ll be responsible for producing and refining animation assets that elevate the visual quality of our games while supporting gameplay, usability, and performance.

You bring strong artistic judgment, attention to detail, and the ability to take ownership of your work from concept through final implementation in-engine.

Key Responsibilities

Produce high-quality 2D animations, VFX, and motion graphics for in‑game features, live ops events, and content updates, using AI tools where they accelerate ideation, reference gathering, and iteration without compromising craft

Maintain a consistent motion language across the game, partnering with Art Direction, Product, and Design to keep motion aligned with gameplay and player experience

Create prototypes, references, and explorations for new features and events — bringing AI into early concepting and motion reference where it speeds the path to a strong direction

Prepare production‑ready animations optimised for mobile performance, and implement and tune them in‑engine alongside engineers

Collaborate with UI/UX artists on clear, readable, and engaging interface motion

Iterate based on feedback, playtests, and live performance data, using AI to support scripting, post‑production, and the less creative parts of the pipeline

Support the marketing team on UA videos and playable ads, bringing the same craft bar to performance creative

Develop and share AI‑assisted workflows that integrate cleanly with After Effects, Spine 2D, and Unity, helping raise quality and velocity across the animation team

Contribute to animation guidelines and support fellow animators through feedback and example‑setting

Skills, Knowledge and Expertise

3‑5 years as a Motion Designer or 2D Animator in games or interactive products, with a strong portfolio demonstrating animation quality, range, and feel

Excellent animation fundamentals: timing, spacing, easing, anticipation, and follow‑through

Experience creating animations for mobile games, ideally in the casual or social casino space

Proficiency with industry‑standard tools:
After Effects, Spine 2D, Photoshop, and Figma

Hands‑on experience with generative AI tools across the motion pipeline—including LLMs (Claude, ChatGPT) and generative video/image tools (Runway, Kling, Sora, Midjourney, Luma)—with strong prompting skills and clear judgement about where…
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