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Advanced Gameplay Animator

Job in Toronto, Ontario, C6A, Canada
Listing for: Certain Affinity, Inc.
Full Time position
Listed on 2026-07-30
Job specializations:
  • Entertainment & Gaming
    Entertainer / Performer / Host
Salary/Wage Range or Industry Benchmark: 110000 - 140000 CAD Yearly CAD 110000.00 140000.00 YEAR
Job Description & How to Apply Below
As an Advanced Animator at Certain Affinity, you'll be part of a creative team generating highly polished in-game animations for AAA and original IP titles. This is a great opportunity to assist in the project's design by providing pre-visualization animations for gameplay elements and evolving and refining motion for characters, weapons, vehicles, and environmental objects. Are you looking for an opportunity to work with insanely talented, humble, and collaborative game devs?

Then look no further and read on.

* Candidates must be located in Ontario or British Columbia Canada to be eligible for this opportunity.
* Responsibilities

Work with the Art Director, Lead Animator & Design team to visualize and integrate motion into a highly immersive world

implementation of animation assets and testing in engine for accuracy

Mentor other animators on technique and process

Create animations in a variety of styles, from ultra-realistic mocap based movement to highly stylized hand-keyed motion depending on the needs of the project

Requirements

4+ years’ experience in the game industry, specifically associated with character and object animation

Shipped 2+ titles as an animator

Experience establishing and driving new workflows for content creation

Experience establishing new tools for both internal and codev project use

Expert-level understanding of the principles of animation

Experience in UE4 and UE5

Excellent understanding of game animation pipelines and workflow

Strong communication and time management skills

Ability to work within predefined styles from realistic to stylized and effectively communicate this style to the rest of a team

Knowledge and application of both keyframe and performance capture animation in a real-time environment

Solid grasp of performance requirements and constraints of current-generation console and PC gaming development

Solid understanding of how animation by way of performance, staging, dynamics, timing, and pacing influences player response and feedback to help make a game fun and engaging

Experience mentoring other artists and animators

Must be able to initiate visual direction without specific concept or design

A desire to work and support a diverse and inclusive environment

Extra Credit

Experience in the setup, organization, and performance direction of a motion capture shoot

Expert level knowledge of Maya. Motion Builder and other 3D animation packages are a plus

Strong foundational knowledge in traditional arts, including but not limited to graphic design or illustration, life drawing, acting, and cinematography

Experience working with co-development partners

Salary: $110K CAD-$140K CAD

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