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Principal UX Designer - Poker

Job in Toronto, Ontario, C6A, Canada
Listing for: Socket.dev
Full Time position
Listed on 2026-08-03
Job specializations:
  • Entertainment & Gaming
    Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 96400 - 142660 CAD Yearly CAD 96400.00 142660.00 YEAR
Job Description & How to Apply Below

Level Up Your Career with Zynga!

At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times—connecting players in 175+ countries through fun, strategy, and a little friendly competition.

From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include Farm Ville™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter:
Puzzles & Spells™, Match Factory™, and Color Block Jam™—plus many more!

Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation—and where you can take your career to the next level.

Join us and be part of the play!

Position Overview:

We are looking for a Principal UX Designer to join the Zynga Poker team. As a Principal Designer you'll shape the end to end experience for a live, social, real-time competitive game for millions of players globally where clarity, trust, and delight matter every hand played.

What You'll Do:
  • Collaborate with the product and design teams to conceptualize, define, and develop features that yield extraordinary experiences for our players.
  • Create user flows, interface wireframes, prototypes, and design documentation.
  • Employ the classic design process of defining problems, researching, analyzing, designing, and validating results.
  • Create UI design/layouts.
  • Collaborate with the art team to define/adhere to a thematic art style.
  • Design functional animation for user interactions.
  • Participate in the planning and moderating of user testing.
  • Conduct market competitor research and deconstructs.
  • Conduct heuristic evaluations of internal & external products.
  • Partner with technical artists and engineers to ensure designs will work well in the game engine.
  • Set examples, guides, and standard methodologies in UI/UX for others in your game team.
  • Lead and participate in company-wide UI/UX community events, critiques, product reviews, and feature retrospectives.
What You Bring:
  • Education:

    Bachelor's degree in HCI, Design, Graphic Design, Industrial Design, or related area required. A combination of education and experience may substitute for a Bachelor's degree.
  • 6+ years of experience in the game development industry specializing in UX/UI, having worked on 3+ different game titles.
  • A portfolio with relevant industry/personal work.
  • Ability to adapt and work in a fast-paced setting. Be able to rapidly develop new skills and behaviors in response to changing circumstances.
  • Ability to present complex ideas to diverse audiences and articulate a convincing point of view.
  • Highly proficient written and verbal communication skills, including technical writing.
  • Ability to utilize new tools and technologies as they evolve with AI.
  • Ability to prioritize tasks, work efficiency, handle time effectively, and complete your work with minimal oversight.
  • Proactive self-development and interest in leveling up personal, interpersonal, and craft skills.
  • An authority on the UX Design process:
    Defining usability challenges, researching the problem space, analysis of qualitative and quantitative data, designing appropriate solutions, and validating ideas through testing.
  • Experienced expert in designing for games vs. task completion, specifically supporting fun and engagement.
  • High degree of competence in assessing and addressing product usability and applying user psychology.
  • An accomplished expert with prototyping design software.
  • An accomplished expert in user interface layout design, hierarchy, color theory, and information architecture.
  • Can consistently produce high-quality visual assets for user interfaces.
What We Offer You:

Zynga offers a world-class benefits package that helps support and balance…

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