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Principal Technical Artist at Tripledot
Job Description & How to Apply Below
Join the People Fun studio of Tripledot Studios as a Principal Technical Artist. This pivotal role requires a blend of technical expertise and artistic vision to build the foundational art systems for a brand new casual mobile title. You will prototype visual ideas, optimize content, and author shaders, all while enhancing collaboration across teams.
Key Responsibilities:
• Prototype visual and technical ideas for feasibility and fun
• Architect art pipelines and tools tailored for project growth
• Author shaders and implement innovative rendering solutions
• Create production-quality VFX/PFX and build enabling systems
• Establish UI implementation standards using Unity UI Toolkit
Requirements:
• 5+ years as a Technical Artist in mobile gaming
• Extensive Unity experience and proficiency in shader development
• Strong skills in authoring VFX/PFX to a high standard
• Expertise in Unity UI Toolkit for mobile
• Problem-solving ability in fast-paced environments
Join Tripledot and utilize your technical artistry and game development skills to create engaging mobile gaming experiences.
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