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Lead Technical Artist at Tripledot
Job Description & How to Apply Below
As a Lead Technical Artist at Tripledot Studios' Clipwire Games, you will bring your expertise to enhance the quality and performance of our mobile titles. This position requires a blend of artistic vision and technical skills, particularly in Unity's UGUI system, shader creation, and asset integration. You will work collaboratively with various teams to ensure high standards across our live products while acting as a mentor to fellow artists.
Key Responsibilities:
• Own UI implementation in Unity, ensuring seamless player experiences
• Integrate assets, including sprites and animations, for live games
• Author and maintain UI shaders and effects
• Build efficient editor tooling and automation pipelines
• Set performance budgets and uphold art standards
Requirements:
• 5+ years in technical art with shipped mobile titles
• Proficient in Unity and UGUI
• Expertise in Shader Graph and HLSL
• Strong editor scripting skills in C#
• Ability to communicate technical decisions clearly
Lead the charge in technical artistry at Tripledot, combining creativity and innovation to shape captivating mobile gaming.
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