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Clipwire Games Lead Technical Artist Role
Job Description & How to Apply Below
With over five years of technical art experience, you will collaborate with Art Directors and Front-End Developers to optimize game performance. Your responsibility includes designing shaders and managing the UI implementation that captivates over 25 million users. Your hands-on leadership will foster growth in the technical art team to maintain Clipwire’s industry-leading status.
Key Responsibilities:
• Own complete UI implementation in Unity
• Manage asset integration and configuration end-to-end
• Author and maintain UI shaders for optimal performance
• Develop tools for fast and safe content creation
• Monitor performance budgets across mobile titles
Requirements:
• Minimum of 5 years in technical art for gaming
• Proficient in Unity’s UGUI and asset pipeline
• Expertise in Shader Graph for mobile platforms
• Strong C# skills for developing editor tools
• Ability to articulate technical decisions clearly
Harness your expertise in technical art to shape the next generation of gaming at Tripledot.
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