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VFX Artist; Lead

Job in Toronto, Ontario, C6A, Canada
Listing for: Velan Studios, Inc.
Part Time position
Listed on 2026-09-12
Job specializations:
  • Entertainment & Gaming
    Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 95000 CAD Yearly CAD 95000.00 YEAR
Job Description & How to Apply Below
Position: VFX Artist (Lead)
From dodgeball in the streets to racetracks in your living room, we've always been more interested in asking "what if?" than following a roadmap. Whether we're dreaming up a chaotic game of hide & seek in the dark or putting a legendary space fox back in the pilot's seat, that inventor's mindset runs through everything we do. We make games for people who appreciate craft and a little bit of magic.

If you're curious, you'll be in good company.

We are looking for a skilled, passionate  VFX Artist (Lead)  to join our team. If you're brimming with passion and curiosity and ready to create the best work of your career, we'd love to hear from you!

Responsibilities

Continuously look to raise the bar and help our studio be industry leaders in visual effects

Work closely with the Art Director and other key team leaders to help define and build out the vfx look and style for our projects

Work with Project Leads and Producers on scheduling tasks, providing realistic time estimates and resource planning to make the best use of the vfx team

Run team reviews providing constructive feedback and maintaining a cohesive vision with consistent high levels of polish

Create in-engine visual benchmarks and gather references that reinforce the vision of the project and set goals for the vfx team

Create, promote and uphold best practices for vfx systems and asset creation

Be a team leader by mentoring and guiding the performance of the vfx team as well as contributing to peer reviews

Participate in recruitment activities: portfolio review, interviews, etc

Craft and create a wide range of VFX for original and existing IP game properties

Research opportunities to help Velan stay at the cutting edge of visual effect techniques and workflows

Help the team problem solve and brainstorm solutions for content that requires complex technical implementation

Collaborate with other art disciplines as well as engineers, designers, and QA to deliver high-quality assets that reinforce the gameplay goals of our projects

Be proactive and autonomous in problem-solving and cross-discipline brainstorming throughout project production cycles

Document systems and processes for reference by project and studio content creators

Bring a strong understanding of modern artistic toolsets and typical AAA game engine experience

Deep experience operating within performance budgets and optimization solutions typical for real-time vfx

What is expected of an Art Lead at Velan Studios?
Lead roles are assigned on a per-project basis and not tied directly to the level of an employee's position. Leads champion best practices that relate to their area of expertise but also represent all aspects of it in interdisciplinary discussions regarding scope, planning, tools, features and team updates.

As the project matures, leads may also be part of hiring and mentoring of any additional artists that might be needed within their field to accomplish project goals in a timely manner and to a high level of quality. Leads may also be expected to help assess their performance and aid in their career development.

Requirements

10+ years of game industry real-time VFX experience on console and/or PC platforms

Strong portfolio of shipped games

Degree or equivalent experience in Digital Media Design, Game Design, or related field is desired

Ability to create from your own ideas, not just from pre-existing concept art

Demonstrated strength in custom texture and shader creation

High proficiency with DCC's related to vfx creation such as Photoshop, Substance Designer, Ember Gen, Maya, Blender and Houdini

Excellent technical understanding enabling deep collaboration with our engineering team, as well as working within the limits of various hardware platforms

Strong organizational skills with adherence to optimization and asset management

Passion for making and playing great games, with an awareness of current titles and industry trends

Self-direction, passion, and creativity in your work

A receptiveness to feedback and the ability to act successfully on direct critique

Bonus Skills

Technical expertise with a node based vfx system such as PopcornFX v2, Unity's VFX Graph or Unreal Engine's Niagara.

Experience with Ember Gen Elemental Suite

Experience or skill in one or more additional disciplines (e.g. Tech Art, Concepting, Animation, User Interface, Lighting, Design, etc.)

This is a  hybrid  or  onsite  position. Hybrid is 3 days a week in studio - Tuesday, Wednesday, and Friday.

The salary for this position is typically within the range…
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