VFX Artist Immersive Scripted Events
Ubisoft Toronto is seeking a VFX Artist to create real-time special effects for the Splinter Cell team, enhancing gameplay and immersion on modern game projects.
You will craft environmental and cinematic effects, build textures and particle systems, optimize for performance, and collaborate with art, design, and programming teams.
The role requires shipped AAA titles and experience with Snowdrop or Unreal, plus proficiency in Photoshop, After Effects, Maya, and Houdini.
We invite applications for the Real-Time VFX Artist for Immersive Scripted Events position located in Toronto, ON, Canada.
The Real-Time VFX Artist for Immersive Scripted Events position in the Marketing & Media field is open for applications.
We have an opening for a Real-Time VFX Artist for Immersive Scripted Events in Toronto, ON, Canada within Marketing & Media.
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