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Job Description & How to Apply Below
In this studio-based role, you will work closely with narrative and audio teams across multiple locations. Applicants should possess at least three years of game audio development experience and have contributed to at least one major title. The focus will be on editing and designing dialogue assets while employing proprietary tools and workflows.
Key Responsibilities:
• Edit and design dialogue assets for gameplay
• Collaborate with teams for cohesive narrative delivery
• Implement dialogue assets using proprietary tools
• Maintain studio standards for dialogue systems
• Foster teamwork within and outside the Audio Dept
Requirements:
• Minimum three years in game audio development
• Shipped at least one major title
• Knowledge of PS5 and Xbox Series X audio
• Familiarity with middleware like Wwise and Fmod
• Strong communication and organizational skills
Bring your dialogue design skills to life at Sledgehammer Games, enhancing player experience through captivating audio.
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