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Expert Single Player Level Designer
Job Description & How to Apply Below
As an Expert Level Designer, you will develop, implement, and tune player-first experiences for millions of gamers. You will collaborate across design, engineering, art, production, animation, and partner teams. The work includes authentic research, multimedia pitches, play-space creation, mentoring, and prioritized feedback.
Key Responsibilities:
Collaborate across disciplines to deliver world-class player experiences
Research subject matter supporting authentic design objectives
Implement high-level direction independently and proactively
Create engaging, immersive play-spaces in Radiant
Mentor designers and provide prioritized build feedback
Requirements:
Eight-plus years in games level design
At least three shipped AAA console or PC titles
Strong understanding of geometry, flow, and layout
Impressive communication and problem-solving skills
Openness to working in or relocating to Toronto
Bring expert level design, Radiant, communication, and collaboration skills to Sledgehammer Games’ new single-player AAA experience.
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