×
Register Here to Apply for Jobs or Post Jobs. X

Machine Learning and Compiler Engineer, LPX - College Grad

Job in Toronto, Ontario, C6A, Canada
Listing for: NVIDIA Corporation
Full Time position
Listed on 2026-06-17
Job specializations:
  • IT/Tech
    AI Engineer (Applied/Software), Machine Learning/ ML Engineer, Computer Science
Salary/Wage Range or Industry Benchmark: 125000 - 150000 CAD Yearly CAD 125000.00 150000.00 YEAR
Job Description & How to Apply Below
Position: Machine Learning Applications and Compiler Engineer, LPX - New College Grad 2026
Machine Learning Applications and Compiler Engineer, LPX
- New College Grad 2026 page is loaded## Machine Learning Applications and Compiler Engineer, LPX
- New College Grad 2026locations:
Canada, Toronto:
Canada, Remote time type:
Full time posted on:
Posted Todayjob requisition  Our work at NVIDIA is dedicated towards a computing model focused on visual and AI computing. For two decades, NVIDIA has pioneered visual computing, the art and science of computer graphics, with our invention of the GPU. The GPU has also shown to be spectacularly effective at solving some of the most complex problems in computer science.

Today, NVIDIA’s GPU simulates human intelligence, running deep learning algorithms and acting as the brain of computers, robots and self-driving cars that can perceive and understand the world. We are looking to grow our company and teams with the smartest people in the world and there has never been a more exciting time to join our team! NVIDIA is seeking engineers to develop algorithms and optimizations for our LPX inference and compiler stack.

You will work at the intersection of large-scale systems, compilers, and deep learning, crafting how neural network workloads map onto future NVIDIA platforms. This is your chance to be part of something outstandingly innovative!
** What you’ll be doing:
*** Build, develop, and maintain high-performance runtime and compiler components, focusing on end-to-end inference optimization.
* Define and implement mappings of large-scale inference workloads onto NVIDIA’s systems.
* Extend and integrate with NVIDIA’s SW ecosystem, contributing to libraries, tooling, and interfaces that enable seamless deployment of models across platforms.
* Benchmark, profile, and monitor key performance and efficiency metrics to ensure the compiler generates efficient mappings of neural network graphs to our inference hardware.
* Collaborate closely with hardware architects and design teams to feedback software observations, influence future architectures, and codesign features that unlock new performance and efficiency points.
* Prototype and evaluate new compilation and runtime techniques, including graph transformations, scheduling strategies, and memory/layout optimizations tailored to spatial processors.
* Publish and present technical work on novel compilation approaches for inference and related spatial accelerators at top tier ML, compiler, and computer architecture venues.
** What we need to see:
*** Pursuing or recently completed a MS or PhD in Computer Science, Electrical/Computer Engineering, or related field, or equivalent experience.
* Possess software engineering background with familiarity in systems level programming (e.g., C/C++ and/or Rust) and solid CS fundamentals in data structures, algorithms, and concurrency.
* Hands on experience with compiler or runtime development, including IR design, optimization passes, or code generation.
* Experience with LLVM and/or MLIR, including building custom passes, dialects, or integrations.
* Familiarity with deep learning frameworks such as Tensor Flow and PyTorch, and experience working with portable graph formats such as ONNX.
* Understanding of parallel and heterogeneous compute architectures, such as GPUs, spatial accelerators, or other domain specific processors.
* Strong analytical and debugging skills, with experience using profiling, tracing, and benchmarking tools to drive performance improvements.
* Excellent communication and collaboration skills, with the ability to work across hardware, systems, and software teams.
* Ideal candidates will have direct experience with MLIR based compilers or other multilevel IR stacks, especially in the context of graph based deep learning workloads.
** Ways to stand out from the crowd:
*** Prior work on spatial or dataflow architectures, including static scheduling, pipeline parallelism, or tensor parallelism at scale.
* Contributions to opensource ML frameworks, compilers, or runtime systems, particularly in areas related to performance or scalability.
* Demonstrated research impact, such as publications or presentations at conferences like PLDI, CGO, ASPLOS, ISCA, MICRO, MLSys,…
Note that applications are not being accepted from your jurisdiction for this job currently via this jobsite. Candidate preferences are the decision of the Employer or Recruiting Agent, and are controlled by them alone.
To Search, View & Apply for jobs on this site that accept applications from your location or country, tap here to make a Search:
 
 
 
Search for further Jobs Here:
(Try combinations for better Results! Or enter less keywords for broader Results)
Location
Increase/decrease your Search Radius (miles)
0
200
Filters
Education Level
Experience Level (years)
Posted in last:
Salary