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Gameplay Systems Designer – Austin, Texas
Job Description & How to Apply Below
In this role, you will work under the Lead Designer to implement and enhance game systems that achieve high product quality. Your experience with Unreal Engine and programming languages will be critical in creating user-friendly development pipelines. You will also contribute to play testing, ensuring systems meet both player and quality assurance standards.
Key Responsibilities:
• Develop and refine gameplay core mechanics and systems
• Enhance existing tools and documentation for developers
• Collaborate with designers and artists for game features
• Assist in play testing and gather feedback for improvements
• Support idea generation with the development team
Requirements:
• Minimum of 4 years in Technical Design or Scripting
• Solid grasp of Unreal Engine and Blueprint
• 2 years' experience using Unreal 5
• Familiarity with programming languages like C++ and Python
• Experience on a shipped game title
Lead the way in crafting groundbreaking gameplay experiences at Certain Affinity.
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