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Graphics Compiler Engineer at NVIDIA
Job in
Toronto, Ontario, C6A, Canada
Listed on 2026-06-17
Listing for:
NVIDIA AI
Full Time
position Listed on 2026-06-17
Job specializations:
-
Software Development
AI Engineer (Applied/Software), C++ Developer, Software Engineer, Computer Software / Middleware
Job Description & How to Apply Below
As a key player in the GPU Software team, you will lead efforts in compiler design and optimizations. You will work closely with architecture and application teams, tackling challenging compilation issues and enriching your skills while working on influential projects like SPIR-V and LLVM.
This role offers the chance to shape the future standards of graphics interactions.
Key Responsibilities:
• Lead design and development of significant compiler components
• Perform optimization analysis for various workloads
• Engage with global teams for problem resolution and improvements
• Identify and tackle complex compilation challenges proactively
• Support open-source initiatives including LLVM contributions
Requirements:
• Advanced degree in Computer Science or related field, PhD preferred
• 10+ years of relevant experience in compiler technology
• Strong C/C++ programming and understanding of parallel models
• Familiarity with LLVM and code optimization techniques
• Experience with CUDA or OpenGL is advantageous
Join NVIDIA to revolutionize the world of graphics through advanced compiler solutions.
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