1X2 Network, the multi-award-winning iGaming supplier, is looking for a Technical Artist, this is an opportunity to join a highly creative, rapidly expanding independent software company.
About 1X2 NetworkFounded in 2002, 1X2 Network has pioneered Virtual Gaming products and continues to be at the forefront of game development within the iGaming industry. With a portfolio of over 150 titles spanning Virtual Sports, Table Games, Slots, Instant Win and upcoming Multiplayer games, we work with more than 250 globally recognised operators including Bet
365, Bet Victor and Entain (Ladbrokes, Coral, bwin and more).
Several brands form the wider 1X2 Network, each focused on delivering unique gaming experiences across different market sectors. Our key brands include Iron Dog Studio and 1X2gaming, alongside a broad network of development and distribution partners.
The business operates across multiple international locations, with UK offices in Brighton and Brentwood, alongside offices in Malta and Hyderabad, supported by remote employees across the globe.
Working at 1X2 NetworkAt 1X2 Network, we work collaboratively and energetically to develop and distribute a successful portfolio of online and mobile iGaming products. We are committed to creating an environment where employees can grow professionally, contribute meaningfully and develop long-term careers within the business.
We offer a supportive and engaging workplace culture alongside opportunities for career progression, learning and development, and cross-functional collaboration with experienced colleagues across multiple disciplines.
Employees also have opportunities to attend industry events, exhibitions and networking festivals where appropriate, supporting collaboration with both colleagues and global partners across the iGaming sector.
The RoleAs a Technical Artist, you sit at the intersection of art and technology, playing a key role in the delivery of our high-quality slot games. This dynamic role demands a unique blend of artistic vision, animation fundamentals and a robust understanding of programming. If you thrive on interdisciplinary collaboration and problem-solving, this role offers a fertile ground for both creativity and technical prowess.
Our Technical Artist will work side-by-side with Game Designers, Lead Artists and Lead Programmers. The goal? To keep the artistry unadulterated, while optimizing the use of software systems used in game production. This includes everything from advising on technical resources, investigating new techniques, maintaining tools and pipelines, to ensuring the final art runs at peak efficiency without visual compromise.
Why Join us?Join a collaborative team creating successful online slot games where you'll have a direct impact on visual quality, pipeline efficiency and technical innovation. This is an opportunity to shape tools, workflows and production processes while working closely with experienced artists, designers and developers.
- Creative ownership
- Small agile team
- Ability to shape workflows
- New technology adoption
The Technical Artist's role is akin to a bridge builder- connecting the diverse needs of the creative, programming and engineering teams. They are a 'jack of all trades,' conversant in both the artistic and programming spheres, ensuring a seamless flow of ideas and solutions.
The realm of gaming thrives on the delicate balance of creative excellence and technical ingenuity. In this context, the Technical Artist emerges as a linchpin, helping craft a successful, captivating gaming title.
- Liaise between programming and design teams
- Research and develop technical tools for projects
- Set up art production workflows
- Support artists and programmers
- Assist in asset performance and validation
- Develop and maintain resources and pipelines
- Port finished art to the game engine
- Work within the game engine's limitations, curating file sizes
- Enforce standards as outlined by department heads
- Maintain technical documentation
- Resolve minor changes and technical issues related to resizing and unforeseen changes to existing artwork
- Solid understanding of art and animation pipelines
- Experience with Spine 2D and After Effects
- Ability to script or automate workflows (e.g. plugins or scripts)
- Experience with Photoshop
- Understanding of how to optimise assets for performance
- Clear communication skills across creative and technical teams
- Experience integrating assets into game engines
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