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Software Engineer - Production Verification

Job in Brighton, TR2, England, UK
Listing for: Unity Technologies
Full Time position
Listed on 2026-02-14
Job specializations:
  • Software Development
    Software Engineer, C# / Unity Developer
Salary/Wage Range or Industry Benchmark: 80000 - 100000 GBP Yearly GBP 80000.00 100000.00 YEAR
Job Description & How to Apply Below
Location: Brighton

The opportunity

Brighton, United Kingdom, Full-time

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Unity’s scale and versatility serve millions of developers building for hundreds of target configurations, genres, and platforms. As our technology stack has grown more powerful and complex, the need for real‑world validation of innovations prior to broad release has become critical. The Production Verification (PV) Program connects our product teams with strategic partner game productions and ensures that every major advancement, optimization, or feature we build is proven in production, before it reaches our broader Unity ecosystem.

The Production Verification team supports Unity's reliability and performance across real‑world customer projects. We're looking for a mid‑level Software Engineer who will serve as a Production Subject Matter Expert (SME), working at the intersection of Unity's engine development, customer projects, and internal tooling.

Your primary responsibility will be performing Unity game upgrades on customer games in our PV Codeshare collection, ensuring successful migration paths between Unity versions. You'll work closely with Product development teams, Unity Studio Productions, Unity's Consulting, Release Engineering, and others to validate that Unity's updates don't break real‑world applications.

This role is ideal for engineers who enjoy deep technical problem‑solving, have strong Unity expertise, want to directly impact Unity's product quality, and are comfortable working with large codebases from diverse customers and industries.

What you'll be doing
  • Perform Unity project upgrades on customer games in our PV collection, identifying and resolving migration issues between Unity versions
  • Work on key PV initiatives such as Iteration Time, In App Purchase, AI, and Developer Data Framework among others, as a Production SME
  • Improve internal tools that analyze feature usage in customer projects to enable better product team match‑making
  • Manage access control for customer code repositories
  • Help to migrate customer code into internal systems
  • Coordinate game collection refreshes when developers make significant updates to their projects
  • Support Product teams with profiling and benchmarking PV games when they lack bandwidth
  • Provide technical expertise and customer insights to inform Unity's product development
What we're looking for
  • Strong proficiency with Unity Editor, Unity Engine architecture, and experience upgrading projects across Unity versions
  • C# Skillset:
    Capable of debugging code in large, multithreaded codebases
  • Experience shipping multiple games or real‑time interactive applications with understanding of software development life cycles
  • Knowledge of profiling, analyzing, and improving performance from low‑level optimizations to architectural decisions
  • Comfortable diving into unfamiliar codebases and domains to diagnose and resolve complex technical issues
  • Knowledge of version control systems and code repository management
You might also have
  • Familiarity with game asset pipelines, rendering systems, or physics engines
  • Background in developer tooling, analytics, or instrumentation
  • Experience working with customer codebases or providing technical consulting
  • Experience with build automation, CI/CD pipelines, or release engineering workflows
Additional information
  • Relocation support is not…
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