Senior Shader Systems Engineer
Listed on 2026-10-11
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Software Development
Game & 3D/XR Development, Software Engineer, C# / Unity Developer, Senior Developer
Unity is seeking a Senior Graphics Engineer to advance shader systems across platforms and render pipelines. You will collaborate with graphics teams to enhance shader workflows for artists and shader authors, tackling runtime variant handling and cross-platform shader compiler concerns.
The role emphasizes building robust shader tech stacks, cross-platform support, and automating tests while working with multi-disciplinary teams to deliver high-quality engine features.
As a Senior Real-Time Shader Systems Engineer, you will play an important part at Unity in Brighton, England, United Kingdom.
Please review the full job details above before applying.
If your experience matches this role, we encourage you to apply.
All applications are reviewed carefully by our team.
The position is based in Brighton, England, United Kingdom.
This opportunity is part of our work in IT & Technology, Engineering.
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