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Digital Matte Painter; General Submission

Job in Vancouver, BC, Canada
Listing for: Company 3
Part Time position
Listed on 2025-12-30
Job specializations:
  • Creative Arts/Media
    Digital Media / Production, Video Game, Creative Design / Digital Art, Computer Graphics / 3D / Animation
Salary/Wage Range or Industry Benchmark: 33 - 45 CAD Hourly CAD 33.00 45.00 HOUR
Job Description & How to Apply Below
Position: Digital Matte Painter (General Submission)

This general submission posting is an opportunity to submit your resume for future consideration only; not for an existing opening. We anticipate this role may be open in the near future. If you wish to be considered for this potential opportunity, please submit your resume. When a position becomes available, you may be contacted by our Talent Acquisition team.

Business Unit: Curated
Position: Digital Matte Painter
Location: Vancouver, BC (Remote)

Pay Range: $33.00 – $45.00 CAD hourly

Position Summary

The Digital Matte Painter is responsible for painting photo‑real environments and landscapes. This artist will paint photo environments, elements, and textures for matching into live‑action plates or standing as their own matte painting plates.

Main Duties
  • Create environment, character, and FX concept art within feature film production timelines.
  • Create photorealistic digital paintings using 2D and 3D techniques.
  • Develop style frames and paint overs to establish the look for other artists.
  • Setup and apply 3D projections in Nuke and Maya, and produce and publish slap‑comp in Nuke.
What You Bring
  • Expert working knowledge of Photoshop, Nuke and other applicable VFX software.
  • Experience creating digital paintings of photo‑realistic environments based on concept art and/or photo reference, with demonstrable work.
  • Strong understanding of light, color, perspective and excellent artistic communication skills.
  • Excellent eye for detail.
  • Good understanding of 2D and 3D workflows.
  • Adaptability and eagerness to learn new skills, techniques, and workflow (pipeline).
  • Experience meeting tight deadlines while retaining high quality.
  • Experience with Houdini, Maya, Blender or similar are considered an asset.
Benefits

Benefits for eligible part‑time employees working 25 or more hours per week and full‑time employees include a comprehensive package of health, retirement, insurance benefits and paid time off. For eligible project hires and part‑time employees working less than 25 hours per week, benefits include retirement, select insurance benefits, and required health benefits. Local benefits plans apply in Canada and other territories as adopted and amended from time to time.

Equality

& Diversity

It is our policy to provide equal employment opportunities to all applicants and employees. Please inform the Company’s HR representative if you need assistance completing any forms or otherwise need accommodation or support in order to participate in the application process.

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