Experienced Texture Artist
Listed on 2025-12-30
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Creative Arts/Media
Video Game, TV / Film Production -
Entertainment & Gaming
Video Game, TV / Film Production
Cohesively work alongside other asset departments (Model, Rig, Character FX, Look Development) to create and apply photoreal and/or stylized textures. Design organic and hard surface textures to achieve the desired look of characters, props, and environments. Set up complex surface textures and prepare surface files for lighting. Meet show deadlines, participate in Dailies, Rounds, and team reviews. Interact with Production, Supervisors, Leads, and peers to interpret notes and feedback on assigned tasks.
Assist with problem solving and share relevant information across the Texture Department. Work proficiently as part of a team and independently to create exceptional textures for CG and/or VFX work.
Demonstrate exceptional skills in CG artwork. Minimum of 3+ years CG or VFX production experience. Knowledge of software such as Mari, Substance Painter, Photoshop, Katana, and Maya. Experience with Mudbox, ZBrush, Substance Designer, Modo is a plus. Lookdev experience is also a plus.
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