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Visual Pioneering Artist

Job in Vancouver, BC, Canada
Listing for: Eyeline
Full Time position
Listed on 2025-12-30
Job specializations:
  • Creative Arts/Media
    Digital Media / Production, Video Game, Video Production, Creative Design / Digital Art
Salary/Wage Range or Industry Benchmark: 80000 - 180000 CAD Yearly CAD 80000.00 180000.00 YEAR
Job Description & How to Apply Below

Eyeline is a global team of risk takers, innovators and perfectionists who achieve creative visions and have fun doing it. A dynamic workforce nestled within the industry’s most intriguing cities, united by a drive to push the boundaries of storytelling.

Eyeline Studios is seeking a visual thinker who operates at the intersection of cinematography, concept art, and storytelling through advanced visual technologies. This is a role for someone who can act as a director of photography without a physical camera, a matte painter without a brush, and a worldbuilder fluent in tools that shape imagery at scale.

You’ll craft frame-perfect scenes, design cinematic sequences, and bring concepts to life across narrative, experimental, and exploratory formats. Working with both open-source and in-house-developed toolsets, you’ll research, experiment, and refine visuals in alignment with creative direction while delivering compelling outcomes that push the boundaries of visual storytelling. This role is a creative and technical launchpad that empowers filmmakers to rapidly visualize, iterate, and collaborate on cinematic ideas their way.

Key Responsibilities
  • Cinematic Design & Composition:
    Design, compose, and deliver striking still and motion visuals that balance narrative clarity, emotional depth, and aesthetic precision
  • Visual Ownership:
    Own the visual tone of scenes, environments, and sequences, including lighting design, lens language, spatial composition, and atmosphere
  • Workflow Construction:
    Construct advanced visual workflows for concept exploration, world building, and cinematic ideation, spanning single-frame images and extended sequences
  • Look Development:
    Direct look development for experimental formats, short‑form content, or pitch materials, translating raw ideas or scripts into compelling frame‑based narratives
  • Creative Technology Implementation:
    Collaborate across creative teams to improve image generations and explore new visual techniques for areas like creature movement studies and photoreal shot design
  • Project Visualization:
    Contribute to projects that range from high‑concept design work to frame‑accurate final pixel and cinematic storytelling
Qualifications
  • 3+ years of experience in Film Production, VFX, Game Cinematics, or Feature Animation, with experience in roles like Concept Artist, Production Designer, Art Director, Cinematographer or DMP/Environment Generalist
  • Deep understanding of cinematic language (lighting, lenses, framing, pacing, color theory) with an instinct for storytelling through composition
  • Proven ability to create photorealistic visual worlds at a high fidelity and deliver a portfolio showcasing command of light, atmosphere, and narrative mood
  • 1+ year of experience utilizing machine learning techniques (neural network‑generated imaging) to innovate artistic designs and enhance visual assets
  • Strong hands‑on knowledge of the advanced image creation ecosystem (e.g., Comfy

    UI, Invoke

    AI, etc.) and specific techniques like video to video re‑styling with a keyframe reference
  • Comprehensive understanding of shaping and refining prompt engineering within ML frameworks to express artistic intent and visual storytelling
  • Fluency with tools for direct image/video creation outside traditional CG workflows and the ability to work solo on short‑turnaround creative challenges
  • Strong sense of visual storytelling with ability to articulate and elevate visual intent from concept through final pixel
  • Experience with real‑time tools, projection workflows, or creative scripting
  • Built or executed full workflows using visual node‑based systems (e.g., Comfy

    UI) in a production setting
  • Hands‑on experience training visual style modules (fine‑tuning, dataset preparation) and integrating them into workflows
  • Proven ability to explore and compare output fidelity across different visual modeling systems (e.g., SDXL vs. Flux, Qwen Edit vs. Nano Banana, etc.) or enhancement tools
  • Experience incorporating large language models (LLMs) into creative pipelines for writing, sequencing, or idea structuring

$80,000 - $180,000 a year

This salary range is specific to applicants applying to our position in Vancouver, BC. To determine…

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