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Intermediate Texturing Artist at ICON
Job Description & How to Apply Below
Become an Intermediate Modeling and Texturing Artist at ICON Creative Studio in Vancouver, BC. Partner with art teams to create detailed 3D models for major streaming services.
In this role, you will leverage your skills in software like Maya and Substance Painter to craft art that meets the highest industry standards. Collaborating with others, you’ll ensure models are not only visually appealing but also technically sound. ICON emphasizes talent development and creative collaboration among its diverse team.
Key Responsibilities:
• Produce detailed 3D models based on concepts
• Collaborate with design teams for visual alignment
• Create and apply textures to 3D models effectively
• Review completed work thoroughly for quality assurance
• Contribute to improving workflows and processes
Requirements:
• Proficiency in Maya and other relevant software
• Experience in CG modeling/texturing in a studio setting
• Good understanding of topology and UV mapping
• Strong communication and organizational abilities
• Scripting skills in Python preferred
Unleash your creative potential while contributing to high-quality projects at ICON Creative Studio.
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