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Creature Technical Director Position
Job Description & How to Apply Below
Explore a potential future as a Creature Technical Director with flexible hybrid work in Vancouver. This role focuses on hero rigging, creature animations, and pipeline solutions using Maya.
Applicants should have a minimum of three years of relevant professional experience or five years without formal qualifications. Ideal candidates will have proficiency in ensuring the quality of hero assets, mentoring junior artists, and addressing rigging issues. A passion for animation and creativity is vital in this collaborative environment.
Key Responsibilities:
• Create and manage hero creature rigging in Maya
• Troubleshoot and resolve rigging challenges for peers
• Mentor junior artists to develop their skills
• Optimize rig performance for efficient use
• Participate in project meetings and reviews as necessary
Requirements:
• Minimum three years of experience in VFX or five without formal education
• Expertise in Maya and Linux essential
• Strong knowledge of anatomy needed
• Experience with corrective sculpting required
• Good communication and teamwork abilities
Contribute your rigging and animation expertise to shape future projects in our Vancouver studio.
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