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VFX Artist; Apex Legends

Job in Vancouver, BC, Canada
Listing for: Respawn Entertainment
Full Time position
Listed on 2026-06-19
Job specializations:
  • Entertainment & Gaming
    Video Game, TV / Film Production, Music / Audio Production
  • Creative Arts/Media
    Video Game, TV / Film Production, Music / Audio Production
Salary/Wage Range or Industry Benchmark: 104400 - 157400 CAD Yearly CAD 104400.00 157400.00 YEAR
Job Description & How to Apply Below
Position: VFX Artist (Apex Legends)

Job Title

VFX Artist 2 – Apex Legends

Studio & Work Model

Respawn Entertainment
• Hybrid work model (office/hybrid)

Location

Vancouver, BC (Other locations: Los Angeles, CA; Madison, WI)

Job Summary

Respawn Entertainment is seeking a VFX Artist to support the Apex Legends content creation team. In this role, you will create and implement real‑time visual effects that bring Legends, weapons, and seasonal moments to life while collaborating closely with Art, Design, Animation, and Engineering.

Responsibilities
  • Create and implement real-time VFX for legend abilities, weapons, seasonal content, environmental moments, and gameplay events across the Apex Legends live service.
  • Elevate seasonal content drops with effects that bring energy, impact, and visual identity to new characters, weapon releases, and limited‑time events.
  • Coordinate with cross‑disciplinary teams to ensure VFX match the quality bar and vision for each content area.
  • Solve VFX‑related problems, fix bugs, and address performance and memory budget issues throughout the content pipeline.
  • Help improve VFX pipelines, tools, and creation techniques to support the quality and pace demands of a live‑service game.
Qualifications
  • 2+ years of professional experience as a real‑time VFX artist in the games industry.
  • Demonstrable ability to create high‑quality real‑time VFX for games, with a portfolio of shipped in‑game work.
  • Proficiency with DCC tools such as Maya, Houdini, Photoshop, or Substance Designer, and experience implementing work within a game engine or proprietary toolset.
  • Strong cross‑discipline communication and collaboration skills with a proactive approach to feedback and problem‑solving.
  • Passion for making and playing games.
  • Experience with first‑person or competitive multiplayer games in a live‑service context is a plus.
  • Shipped AAA game credit is a plus.
Compensation and Benefits

The following pay ranges are indicative:

  • British Columbia (Vancouver): $92,900 – $129,200 CAD per year
  • California (Los Angeles): $104,400 – $157,400 USD per year

Benefits include paid time off, sick time, company holidays, health, dental, and vision insurance, life and disability insurance, 401(k), and potential bonus and equity opportunities.

Equal Opportunity

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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