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Technical Artist - Character Rigger

Job in Vancouver, BC, Canada
Listing for: Next Level Games
Full Time position
Listed on 2026-06-19
Job specializations:
  • Entertainment & Gaming
    Video Game
Salary/Wage Range or Industry Benchmark: 75000 - 95000 CAD Yearly CAD 75000.00 95000.00 YEAR
Job Description & How to Apply Below
Position: Technical Artist - Character Rigger )

WHO WE ARE Next Level Games is a wholly owned subsidiary of Nintendo Co., Ltd. We’ve been passionate about video game development for 20 years, shipping award‑winning games for fans across the world and still going strong. Some of our titles include Super Mario Strikers, Mario Strikers Charged, Punch‑Out!!, Luigi’s Mansion:
Dark Moon, Metroid Prime Federation Force, Luigi’s Mansion 3 and most recently Mario Strikers:
Battle League.

At NLG, we believe that a project finds success when we collaborate. Therefore, we place careful consideration to build an environment where everyone feels welcome and has fun in the process of achieving our shared goals.

What You’ll Be Doing
  • Work with artists, designers, and the rigging team to prepare characters and props that conform to studio standards of quality and consistency.
  • Provide intuitive control interfaces to animators and ensure rigs are thoroughly tested for performance and stability in Maya and in engine.
  • Incorporate the latest runtime and offline rig setup techniques to deliver exceptional expressive capability while maintaining runtime performance budgets.
  • Collaborate with modelers to ensure asset topology meets technical requirements for high‑quality in‑game deformation.
  • During prototype phase, collaborate with designers, artists, and animators to make rigs focused on maximum flexibility, allowing them to explore a wide range of gameplay designs.
We’re Looking For
  • Strong communication skills and a highly collaborative spirit.
  • Strong Maya skills and understanding of Python, classes, and the Maya API.
  • Understanding of Perforce workflow or a similar source control system.
  • Robust multi‑discipline problem‑solving skills.
  • Organized and self‑motivated.
  • 2+ years of professional rigging experience in game, film, VFX, or relevant industries.
  • Include a link to your art portfolio or animation reel.
Benefits
  • Competitive benefits and annual leave, including discretionary performance bonus program and health coverage.
  • Support for mental health, financial well‑being, legal assistance, and more through our Employee Assistance Program.
  • Access to our in‑studio gym and an extensive media library filled with games and books.
  • Join a committee – board games, sports, or something else – it’s all here!
  • Discounted shopping for Nintendo products and merchandise at the online employee store.
  • A workplace that values inclusivity and encourages continuous growth.
  • A chance to be part of Nintendo, creating award‑winning games that make an impact.

The hiring range for this position is $75,000 to $95,000 CAD annually and is subject to change. The final base salary compensation will be based on factors such as skills, education, and experience.

We understand that reasonable accommodations might be required. If you need any accommodations during the hiring process, please contact , and we will do our best to support your needs.

We are currently only considering applicants who already have work eligibility and are residing in or willing to relocate to Metro Vancouver.

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