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Camera​/Presentation Designer - American Football

Job in Vancouver, BC, Canada
Listing for: Electronic Arts
Full Time position
Listed on 2026-06-20
Job specializations:
  • Entertainment & Gaming
    Video Game, TV / Film Production, Music / Audio Production
  • Creative Arts/Media
    Video Game, TV / Film Production, Music / Audio Production
Salary/Wage Range or Industry Benchmark: 80000 - 100000 CAD Yearly CAD 80000.00 100000.00 YEAR
Job Description & How to Apply Below
Position: Camera / Presentation Designer - American Football

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.


* This is a hybrid role working within our Vancouver/Burnaby studio 3x per week.


** A portfolio of work is required for consideration

Role Summary

The Camera / Presentation Designer crafts visually engaging, emotionally impactful presentation moments that support the game's overall presentation vision. Working under the guidance of the Experience Design Director and across multiple teams, the designer will focus on shot construction, sequencing, pacing, atmosphere, and presentation implementation across celebrations, intros, social spaces, progression moments, and player‑expression systems.

The role focuses on presentation craft and execution only and does not own gameplay systems, product direction, feature prioritization, or milestone planning.

Responsibilities
  • Create presentation moments across celebrations, intros, event sequences, social spaces, and progression experiences
  • Build visually engaging shot sequences following advanced camera and editorial principles
  • Develop transitions between gameplay and presentation moments that maintain immersion and flow
  • Design presentation packages supporting player‑generated content and customization systems
  • Apply cinematography fundamentals including framing, composition, motion, pacing, and visual continuity
  • Collaborate with Lighting, Audio, VFX, Animation, and Design teams to create cohesive emotional experiences
  • Maintain visual consistency across presentation systems and game modes
  • Iterate quickly within engine using sequencing and presentation tools
  • Participate in reviews, feedback sessions, and polish evaluations to improve overall presentation quality
Qualifications
  • 5+ years of experience in game development, cinema tics, broadcast, editorial, presentation design, and related visual storytelling fields
  • Portfolio showcasing previous work in these areas, demonstrating an understanding of cinematography, composition, pacing, editing, shot continuity, and emotional storytelling
  • Experience creating presentation or cinematic content within modern game engines
  • Collaborate across Design, Audio, VFX, Animation, Lighting, and Engineering teams
  • Comfortable iterating quickly within production and technical constraints
  • Experience with sports presentation, broadcast‑style entertainment, or cinematic game experiences
  • Experience supporting player‑expression or UGC systems
Pay Transparency - North America

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

COMPENSATION

AND BENEFITS

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top‑up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full‑time employees.

Certain roles may also be eligible for bonus and equity.

PAY RANGES

Pay is just one part of the overall compensation at EA.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial,…

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