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ViewModel Animator; Apex Legends

Job in Vancouver, BC, Canada
Listing for: Electronic Arts
Full Time position
Listed on 2026-07-06
Job specializations:
  • Entertainment & Gaming
    Video Game, Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 70000 - 100000 CAD Yearly CAD 70000.00 100000.00 YEAR
Job Description & How to Apply Below
Position: ViewModel Animator (Apex Legends)
  • California
  • United States of America

Role

215308

Worker Type

Regular Employee

Studio/Department

Work Model

Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide.

Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars Jedi:
Fallen Order, Star Wars Jedi:
Survivor and Medal of Honor:
Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.

You can learn more about our studio and values at

You are passionate about making games in a collaborative environment, working with a team of experienced developers to craft immersive, player-first experiences. In this role, you will realize high-quality first-person animations that bring our gameplay to life.

What you’ll do…

  • Deliver powerful, memorable first-person animation performances from initial blockout to final polish, with style and personality.
  • Work with Designers and members of all disciplines cross-discipline teams to ensure that we achieve responsive, immersive gameplay that feels rewarding to our players.
  • Maintain communication across all relevant disciplines (production, design, art, audio, VFX) throughout the development of your areas of responsibility.
  • Help to establish efficient pipelines and procedures across the animation teams
  • Be proactive in assessing and evolving both workflow and player experience for Apex Legends.

Ideally you have…

  • 2+ years of professional game development experience
  • A strong understanding of video game animation development
  • Proficiency in a 3D animation package such as Autodesk Maya
  • Examples of high fidelity first person viewmodel animation and a range of expressive personality and grounded body mechanics
  • Experience working with other domains- especially Designers, Engineers and Artists
  • A proactive work ethic and a sense of responsibility for the continued success of Apex Legends

Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

Pay is just one part of the overall compensation at EA.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees.

Certain roles may also be eligible for bonus and equity.

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity,…

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