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Job Description & How to Apply Below
In this position, you will support the game's overall vision by focusing on shot construction and immersive presentation experiences. With a solid portfolio required, your expertise in sequencing and pacing will be key in designing impactful celebrations, intros, and player expression systems.
Key Responsibilities:
• Create dynamic presentation moments for various game sequences
• Design engaging shot sequences using advanced principles
• Develop smooth transitions between gameplay and presentation
• Collaborate with cross-functional teams including Audio and VFX
• Maintain visual consistency across all presentation aspects
Requirements:
• 5+ years in game development, cinema tics, or presentation design
• Strong portfolio demonstrating cinematography and emotional storytelling
• Experience with modern game engines, notably Unreal Engine
• Familiarity with sports presentation or cinematic experiences
• Ability to work within technical constraints and iterate quickly
Use your expertise in visual storytelling to elevate player experiences at Electronic Arts.
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