Job Description & How to Apply Below
Step into the role of a Mid-Level Environment Artist, focusing on creating eye-catching 3D environments. Leverage your expertise in high-poly workflows to collaborate with a dynamic team.
In this contract role, your contributions will shape captivating gaming worlds through detailed modeling and texturing. You’ll work cross-functionally, guiding junior artists and ensuring the artistic vision aligns with production goals. Experience in AAA game settings and familiarity with popular tools like Photoshop and Z-Brush are essential.
Key Responsibilities:
• Design high-quality models and textures
• Collaborate with various teams on production
• Incorporate feedback from art leads
• Build a positive and inclusive studio culture
• Work effectively under tight deadlines
Requirements:
• Experience with in AAA game development
• Proficient in 3D modeling and texturing
• Knowledge of software like Maya and Z-Brush
• Experience with Unreal Engine or similar platforms
• Strong communication for teamwork
Help craft unforgettable gaming moments by delivering artistic and technical excellence in environmental design.
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