×
Register Here to Apply for Jobs or Post Jobs. X

Modelshop Senior Character Artist; Apex Legends

Job in Vancouver, BC, Canada
Listing for: Electronic Arts
Full Time position
Listed on 2026-07-15
Job specializations:
  • Entertainment & Gaming
    TV & Film Production
Salary/Wage Range or Industry Benchmark: 114300 - 156200 CAD Yearly CAD 114300.00 156200.00 YEAR
Job Description & How to Apply Below
Position: Modelshop Senior Character Artist (Apex Legends) at Electronic Arts

Job Overview

We are seeking a Character Artist to join the Apex Legends team. In this role, you will create high‑quality character content that brings the diverse cast of Legends and the world of Apex to life, working closely with Art Direction, Character Leads, Concept Artists, Technical Artists, Animators, and external partners.

Responsibilities
  • Create high‑quality character assets, including characters, gear, and wearables that meet Apex Legends visual and technical standards.
  • Translate concept art and visual direction into production‑ready 3D character assets for use in‑game.
  • Model, sculpt, texture, and author materials for character assets while maintaining quality, performance, and production requirements.
  • Demonstrate a strong understanding of anatomy, proportion, silhouette, clothing construction, and surface detail in character creation.
  • Create efficient topology, UV layouts, and texture sets that support both visual fidelity and technical requirements.
  • Collaborate with Character Leads, Technical Artists, and Animators to ensure assets deform correctly and perform well in‑game.
  • Work with Technical Art and Engineering to evaluate assets in engine, troubleshoot issues, and achieve desired visual results.
  • Contribute to establishing and maintaining quality standards, consistency, and visual cohesion across character content.
  • Accurately estimate tasks, communicate progress, and proactively identify production risks or challenges.
  • Participate in external development reviews, providing clear, actionable feedback to external partners and helping drive assets toward Apex quality standards.
  • Support the creation and maintenance of outsourcing documentation, asset briefs, reference packages, and production guidance that enable external partners to execute successfully.
  • Collaborate with Leads and Senior Artists to identify, communicate, and resolve asset quality, production, and workflow challenges with external partners.
  • Contribute to external partner evaluations through timely content reviews, quality assessments, and feedback on deliverables.
  • Participate in regular syncs, reviews, and production discussions with external partners and internal stakeholders to ensure alignment on goals, priorities, and expectations.
  • Stay at the forefront of industry trends, emerging tools, and new technologies, helping the team adopt and evolve best practices.
Qualifications
  • 5+ years of experience as a Character Artist in game development, film, or a related real‑time content creation field.
  • Strong portfolio demonstrating high‑quality character art, including anatomy, clothing, materials, and real‑time game assets.
  • Strong understanding of human anatomy, proportion, silhouette, and character design principles.
  • Experience creating game‑ready character models, including high‑poly sculpting, low‑poly modeling, UV creation, and P  texturing.
  • Solid understanding of topology and deformation requirements for animated characters.
  • Experience working with real‑time rendering pipelines and modern game engines.
  • Understanding of shaders, materials, and how they contribute to final character presentation.
  • Experience collaborating with Technical Art, Animation, and Design teams to achieve high‑quality in‑game results.
  • Strong problem‑solving skills and the ability to balance artistic quality with technical constraints.
  • Excellent communication and collaboration skills, with a proactive and growth‑oriented mindset.
  • Experience reviewing, integrating, or supporting outsourced content pipelines and external development partners.
  • Ability to communicate artistic feedback clearly and constructively to both internal and external development teams.
Compensation and Benefits

Canadian (British Columbia) salary range: $114,300–$156,200

CAD. Benefits include 3 weeks vacation, 10 sick days, extended health/dental/vision coverage, life and disability insurance, a retirement plan, and potential eligibility for bonus and equity.

Equal Opportunity Employer

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law.

EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

#J-18808-Ljbffr
Position Requirements
10+ Years work experience
Note that applications are not being accepted from your jurisdiction for this job currently via this jobsite. Candidate preferences are the decision of the Employer or Recruiting Agent, and are controlled by them alone.
To Search, View & Apply for jobs on this site that accept applications from your location or country, tap here to make a Search:
 
 
 
Search for further Jobs Here:
(Try combinations for better Results! Or enter less keywords for broader Results)
Location
Increase/decrease your Search Radius (miles)
0
200
Filters
Education Level
Experience Level (years)
Posted in last:
Salary