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Senior Technical Artist: Rigging & Real-Time Deformation

Job in Vancouver, BC, Canada
Listing for: Electronic Arts
Part Time position
Listed on 2026-08-08
Job specializations:
  • Entertainment & Gaming
  • Creative Arts/Media
Salary/Wage Range or Industry Benchmark: 90000 - 130000 CAD Yearly CAD 90000.00 130000.00 YEAR
Job Description & How to Apply Below

Electronic Arts in Vancouver (Burnaby office) seeks a Technical Artist with 5+ years in game production, focusing on rigging and animation. Hybrid work model; onsite 3 days a week (Tue-Thu) on a 12-month contract. You will collaborate with directors, artists and engineers to push deformation fidelity and optimise workflows for real-time games.

Required are strong Maya/Houdini skills, scripting, and experience with Unreal/Unity or Frostbite. A bachelor degree or equivalent is expected.

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Position Requirements
10+ Years work experience
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