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VFX Artist

Job in Vancouver, BC, Canada
Listing for: WorkinGames
Full Time position
Listed on 2026-08-17
Job specializations:
  • Entertainment & Gaming
    Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 75000 - 85000 CAD Yearly CAD 75000.00 85000.00 YEAR
Job Description & How to Apply Below

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.

Our studio operates as a remote-first workplace, offering flexible work arrangements.

PLEASE NOTE:

At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.

Blackbird Interactive is seeking a passionate VFX Artist to join our team on an upcoming Third Person Action Shooter.

Do you have a broad range of creative and technical experience building VFX in Unreal Engine 5? Are you skilled at creating art under a strong technical brief? If so, we’d love to hear from you!

At BBI, you’ll find a flexible, forward-thinking environment where creative voices are valued and nurtured.

You’ll join a fast-moving team developing a Third Person Action Shooter.

We support remote and hybrid working arrangements across Canada (Vancouver, BC).

Responsibilities
  • Create and develop real-time VFX using Unreal Engine 5 and Niagara
  • Work with the Creative Leads to author immersive VFX for an FPS game
  • Problem-solve and support tools and tech development to achieve visual and performance targets in engine
  • Monitor deliverable progress, manage assigned scope and requested changes, and follow through on commitments
  • Ensure FX assets meet technical requirements for Unreal Engine 5
  • Work independently with minimal supervision, while collaborating effectively within the team and taking ownership of problems
  • Document tools and production pipelines in a clear and understandable way
Requirements
  • 2+ years of proven gameplay development experience
  • Demonstrated ability to work on multidisciplinary project teams and adapt to changing priorities throughout the product life cycle
  • Excellent communication and presentation skills
  • Experience with Unreal Engine 5 and Niagara
  • Experience with dynamic FX scaling and variable integration at runtime
Pluses
  • Unreal Blueprint
  • Experience Unreal chaos destruction experience

$75,000 - $85,000 a year

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