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Technical Artist: Pipelines & DCC Tools Games

Job in Vancouver, BC, Canada
Listing for: Electronic Arts
Full Time position
Listed on 2026-09-17
Job specializations:
  • Entertainment & Gaming
    Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 70000 - 120000 CAD Yearly CAD 70000.00 120000.00 YEAR
Job Description & How to Apply Below
Position: Technical Artist: Pipelines & DCC Tools for Games

Electronic Arts in Vancouver is seeking a Technical Artist to develop pipelines, tools, and workflows for EA SPORTS titles. You will collaborate with art, engineering, and design teams to optimize assets, automate production tasks, and push the capabilities of the Frostbite engine.

Preferred candidates bring 3+ years of game production experience, a related bachelor's degree, and strong scripting in Python or C#. Experience with Maya, Photoshop, and Houdini is a plus.

Consider building your career as a Technical Artist:
Pipelines & DCC Tools for Games at Electronic Arts.

Our team is growing, and we are hiring a Technical Artist:
Pipelines & DCC Tools for Games in Vancouver, Metro Vancouver Regional District, Canada.

This opportunity is for the Technical Artist:
Pipelines & DCC Tools for Games role at Electronic Arts.

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