Job Description & How to Apply Below
This role involves working onsite three days a week in the Vancouver area. As a Cinematic Animator, you'll execute high-quality character animations under the guidance of the Director and the Cinematics Team. Key skills include advanced face and body animation, camera animation, and technical problem-solving in game engines.
Key Responsibilities:
• Collaborate with the Director on cinema tics vision
• Assemble Motion Capture performances with props
• Provide feedback to artists and technical teams
• Polish key-frame animations and test in engine
• Manage technical issues with tools and software
Requirements:
• 3+ years as a CG character animator
• Excellent character animation skills required
• Experience with facial animation rigs
• Proficient in a 3D animation package (Maya, XSI)
• Strong problem-solving and communication skills
Leverage your animation expertise to bring games to life at Electronic Arts in Burnaby.
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