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Job Description & How to Apply Below
As a Senior Game Designer, you will own structures connecting mechanics, creation, and community. You will align systems with engine architecture, data pipelines, and technical strategy. The work spans player journeys, creator systems, analytics, and production-ready research initiatives.
Key Responsibilities:
Design, model, and maintain scalable game systems
Define schemas and configurations with engineering
Refine player and creator journeys
Define telemetry, KPIs, and health metrics
Run agent-driven simulations and identify failure states
Requirements:
Eight-plus years of professional game design experience
Shipped AAA titles owning progression, economy, or rules systems
Quantitative modeling experience with probability and statistics
Python, SQL, and engine scripting skills
Telemetry, analytics, and data-driven design experience
Bring senior systems design, simulation, telemetry, and scripting expertise to Electronic Arts creator-focused game experiences.
Position Requirements
10+ Years
work experience
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