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Concept Artist - EA Sports FC

Job in Vancouver, BC, Canada
Listing for: Electronic Arts
Full Time position
Listed on 2026-10-29
Job specializations:
  • Entertainment & Gaming
    Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 70000 - 100000 CAD Yearly CAD 70000.00 100000.00 YEAR
Job Description & How to Apply Below

Role

216374

Worker Type

Temporary Employee

Studio/Department

Work Model

Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

  • As part of the EA SPORTS team, you will:

    EA SPORTS is one of the world's leading sports entertainment brands, known for top-selling video game franchises, award-winning interactive technology, and cross-platform digital experiences. EA SPORTS creates connected gaming experiences that bring the emotion of sports to life through industry-led titles, including Madden NFL, EA SPORTS FC, NHL, NBA LIVE, and UFC.

    Concept art is the foundation of a game’s visual identity. It establishes the look, feel, and tone of a project, serving as a key reference for everyone involved in development.

    At EA SPORTS FC, Concept Artists play an important role in shaping the game's visual target. Their work serves as the visual building blocks for environments, characters, lighting, and props. Collaborating closely with the Art Team, they help visually interpret creative briefs, explore original ideas, and create artwork that determines the final style and mood of the project.

    Responsibilities:

    Coordinate with Development Directors on task management, scheduling, and assignments; collaborate with Art Directors to achieve visual targets; and provide support to the Character Art team throughout production cycles.

    Collaborate with the Concept Art Lead to gather references and create mood boards for a diverse range of garments, shoes, and accessories across various styles and fashion genres.

    Develop and present multiple design roughs for directional approval, incorporate feedback, and produce detailed final garment and outfit concept art within established timelines.

    Assist 3D artists by providing clear, well-structured visual guides that ensure seamless translation into in-game assets.

    Stay informed on industry trends and techniques, continuously bringing fresh ideas and innovations to the team.

    Required Qualifications:

    A strong passion for fashion is essential, as the primary focus of this position will be to conceptualize a wide range of player clothing items for an in-game vanity system.

    Experience in designing and conceptualizin g game characters across all phases, from rough sketches to refined line art and fully rendered illustrations. Proficient in creating Directional Packages, including turnarounds, detailed accessory shots, and material call-outs.

    Ability to accurately reinterpret and render realistic real-world fashion garments, capturing structural details such as hems, seams, pockets, patterns, fit, and folds with precision and clarity.

    Strong understanding of realistic anatomy and human body fundamentals, including core muscle groups, skeletal structure, proportions, weight and mass, figure posing, and costuming.

    Comprehensive knowledge of clothing, fabrics, and materials, including their drape, fold, and interaction with the human body/form.

    Proficiency in accurately rendering various materials, capturing their lighting, weight, and surface properties with precision.

    Skilled in rendering and dynamically posing figures in motion, action, and dramatic scenes with accuracy and expressiveness.

    Versatile in designing and conceptualizin g both realistic and stylized characters and costumes, drawing from both imagination and reference.

    Experience in developing multiple pattern variations through the use of color, texture, and graphics.

    Strong understanding of figure posing, posture, facial expressions,…

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