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Software Engineer - Integration; C++​/C#

Job in Vancouver, BC, Canada
Listing for: Frostbite
Part Time position
Listed on 2026-01-14
Job specializations:
  • Software Development
    Software Engineer, Game Development / Testing, App Developer - Mobile/Web, Full Stack Developer
Salary/Wage Range or Industry Benchmark: 100000 - 139500 CAD Yearly CAD 100000.00 139500.00 YEAR
Job Description & How to Apply Below
Position: Software Engineer - Frostbite Integration (C++ / C#)

Software Engineer - Frostbite Integration (C++ / C#)

Overview

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

This is a hybrid role (3 days per week in the office) based in the Vancouver office.

Frostbite is EA’s state-of-the-art multi-platform game development engine. Our global team develops creative engine features and cutting-edge tools that let our game makers create stunning games. We’re honoured to have thousands of game developers worldwide using Frostbite as they create some of the industry’s best-known titles and amazing player experiences.

Reporting to the Senior Engineering Manager, this Software Engineer role offers an experienced professional the opportunity to collaborate with EA Sports game teams on integrating the latest releases of the Frostbite engine. As a member of the diverse, distributed Frostbite Integration team, you will work closely with internal partners, helping them adopt new engine versions and optimize their processes and workflows for maximum efficiency.

Responsibilities
  • Resolve issues during integration and ensure seamless delivery to the EA Sports game teams
  • Merge, develop and debug Frostbite and game code during the integration process
  • Update or refactor the game code to use new Frostbite APIs
  • Partner with game teams regarding new engine changes and improve the adoption strategy
  • Identify opportunities within the integration process and propose potential solutions to each game team
  • Communicate the underlying integration challenges to business partners and the Frostbite leadership
  • In time, provide subject matter expertise, guidance, and improvements on how to use Frostbite features and advantages
Minimum Qualifications
  • Bachelor's or Master's degree in Computer/Software Engineering, Computer Science, Mathematics, or a similar field of study or equivalent practical experience
  • 3+ years of professional experience with C++ and C#
  • Experience with version control concepts and good practices
  • Hands‑on code development and integration experience
  • Experience working with and defining requirements
  • Experience debugging large‑scale systems
  • Experience with efficient code development and optimization
Preferred Qualifications
  • Experience in game engine development, release or integration
  • AAA development experience
  • Proficiency with Perforce and large code integrations
  • Experience working with or in Korean‑speaking teams (language proficiency is beneficial but not mandatory)
  • Experience with current gaming platforms, mainly PC and mobile
Compensation and Benefits

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

  • British Columbia (depending on location e.g. Vancouver vs. Victoria) $100,000 - $139,500 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top‑up to EI/QPIP benefits up to 100 % of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full‑time employees.

Certain roles may also be eligible for bonus and equity.

About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic…

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