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Gameplay Software Engineer

Job in Vancouver, BC, Canada
Listing for: EA SPORTS
Full Time position
Listed on 2026-02-14
Job specializations:
  • Software Development
    Game Development / Testing, Software Engineer, C++ Developer, Software Architect
Salary/Wage Range or Industry Benchmark: 100000 - 139500 CAD Yearly CAD 100000.00 139500.00 YEAR
Job Description & How to Apply Below

Overview

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

About EA SPORTS FC

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry‑leading video games. As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre‑leading interactive experiences, connecting a global community of fans to The World’s Game through innovation and unrivaled authenticity.

With more opportunity than ever to design, innovate and create new, immersive experiences that bring joy, inclusivity, and connection to fans everywhere, we invite you to join our passionate and dynamic team as we pioneer the future of football fandom.

Gameplay Team

The Gameplay Team on EA Sports FC is at the core of the user experience. It is the strength of our franchise and is valued tremendously in the company. Gameplay SEs are much more involved in design than typical SEs, because even though high‑level designs are provided by designers, details need to be implemented by the SEs. You will report to the Development Director of Gameplay.

Our workflow and supporting tools are advanced and allow us to work and iterate quickly, which in turn allows us to see our code changes directly in the game without much delay. Fixing gameplay bugs and seeing your code in action on the virtual pitch in a matter of minutes is an extremely satisfying experience.

Your Responsibilities
  • Bring the vision of artists and designers to life through gameplay systems.
  • Design, write, and maintain gameplay code, using existing libraries and creating custom solutions when needed.
  • Prototype new gameplay mechanics to validate designs and iterate on ideas.
  • Design scalable technical solutions for gameplay systems.
  • Develop tools and workflows to support efficient creation of new game features.
  • Work with a proprietary engine to build reusable, shareable code that integrates cleanly with engine systems.
Your Qualifications
  • Bachelor’s degree in Computer Science or a related field, or equivalent professional experience.
  • Proficiency in C++ with experience in object‑oriented design.
  • Experience designing and implementing gameplay systems such as AI, character control, or multiplayer.
  • Solid understanding of software engineering best practices.
  • Familiarity with multithreaded architectures and synchronization concepts.
  • Strong debugging skills using professional tools.
  • Understanding of gameplay performance considerations and how to optimize systems and algorithms.
Location

Vancouver, British Columbia

Pay Transparency – North America

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

Pay

Ranges
  • British Columbia (depending on location e.g. Vancouver vs. Victoria): $100,000 - $139,500 CAD
Benefits

For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top‑up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full‑time employees.

Certain roles may also be eligible for bonus and equity.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your…

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