×
Register Here to Apply for Jobs or Post Jobs. X

Experienced Rendering Software Engineer - FC

Job in Vancouver, BC, Canada
Listing for: Electronic Arts
Full Time position
Listed on 2026-03-14
Job specializations:
  • Software Development
    Software Engineer, Game Development / Testing
Job Description & How to Apply Below
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. A community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World's Game through innovation and unrivaled authenticity.

With more opportunity than ever to design, innovate and create new, immersive experiences that bring joy, inclusivity, and connection to fans everywhere, we invite you to join our passionate and dynamic team as we pioneer the future of football fandom.

As a Rendering Software Engineer , you are an essential part of the game creation process, and are involved in the architectural design and implementation of rendering technology on multiple platforms. You will work with Designers, Artists and other Engineers to help build complex graphics features, life-like visuals, huge and immersive worlds, and state-of-the-art graphical FX.

Your Responsibilities:

Develop core rendering features, engine components and tools.

Research and implement rendering techniques.

Create reusable and flexible rendering technologies.

Design, maintains, implements, tests and debugs code, pipelines and other rendering-related sub-components and packages.

Profiles and optimizes rendering modules of a game engine.

Stay up to date with the latest hardware & software changes enhancing the rendering domain.

You will report to the engineering team's manager and work with your peers to render specific tasks.

Your

Qualifications:

5+ years' experience with C++ development.

Experience working on or creating real-time rendering engines.

Communication ability that supports an open working environment regarding feedback

A strong desire to improve visual quality together with art and design

Math skills include trigonometry, calculus, and linear algebra.

Experience in modern graphics APIs such as DirectX
12, Vulkan, or Metal

Experience developing rendering techniques and implementing white papers

Stays up to date with latest and the greatest techniques in computer graphics

Experience with one or more of the following: PC, PS4, Xbox One, PS5, Xbox Series S/X

Excellent debugging and multi-threading skills

Experience with graphics performance analysis, optimization, and associated tools such as PIX, Render Doc, Razor

Experience with art and content pipelines and workflows

Experience investigating and optimizing low-level game engine code on multiple platforms

Understanding of memory management, multiple processor use, and runtime optimization.

Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

Pay is just one part of the overall compensation at EA.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees.

Certain roles may also be eligible for bonus and equity.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value…
Note that applications are not being accepted from your jurisdiction for this job currently via this jobsite. Candidate preferences are the decision of the Employer or Recruiting Agent, and are controlled by them alone.
To Search, View & Apply for jobs on this site that accept applications from your location or country, tap here to make a Search:
 
 
 
Search for further Jobs Here:
(Try combinations for better Results! Or enter less keywords for broader Results)
Location
Increase/decrease your Search Radius (miles)

Job Posting Language
Employment Category
Education (minimum level)
Filters
Education Level
Experience Level (years)
Posted in last:
Salary