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Development Manager - EA Sports FC
Job Description & How to Apply Below
As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre‑leading interactive experiences, connecting a global community of fans to The World’s Game through innovation and unrivaled authenticity. With more opportunity than ever to design, innovate and create new, immersive experiences that bring joy, inclusivity, and connection to fans everywhere, we invite you to join our passionate and dynamic team as we pioneer the future of football fandom.
Reporting to a Development Director, a Development Manager (DM) ensures the delivery of a game feature is on time and within budget. You as the DM will oversee the project schedule and manage the team to achieve a high standard. This team works hybrid 3‑days/week from our studio in Burnaby. This is a 12‑month contract to start with the possibility of long‑term employment.
Your Responsibilities
Manage a development team which generally consists of Software Engineers.
Anticipate bottlenecks, provide management escalation, project prioritization, make trade‑offs, balance the needs versus technical constraints, and promote initial partner deployments.
Host daily stand‑up meetings in the PST time zone and ensure the team is following procedure for work prioritization.
Focus on the immediate team and identify team issues, and suggest solutions related to execution goals. Identify task‑related processes to improve efficiency.
Ensure each project setup meets the specifications with Studio with regular status reporting and capacity plan updates.
Establish engagement processes to ensure all workflows are clearly defined, processes are documented, and staff are trained in expectations.
You will manage professional development plans and conduct regular one‑on‑ones with direct reports.
Your Qualifications
3+ years of Project Management or Project Lead
Experience with production life cycles, processes and project planning.
Bachelor’s degree in any number of related fields including Computer Science, Game Development, Business, 3D Arts.
You have experience in a Scrum / Agile software development environment (Jira, Slack Automations, Excel, Google Sheet Automations, and Miro) is preferred but not necessary.
You have experience working with expansive teams, mediation and conflict resolution.
Comfortable public speaking, talking through solutions and distilling information.
You have experience with formal communications, publishing reports or partner facing documentation is highly recommended.
Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g., education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
British Columbia (depending on location e.g. Vancouver vs. Victoria) $104,500 – $142,800 CAD
Pay is just one part of the overall compensation at EA.
In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law.
EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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