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Software Engineer Sims
Job Description & How to Apply Below
Become a Software Engineer at Electronic Arts, working on automation for The Sims franchise. This hybrid remote/in-office role focuses on creating scalable workflows and effective CI/CD solutions.
In a 12-month TFT role under Development and Release Engineering, you will collaborate with internal teams to design automated solutions. Your expertise will ensure systems run smoothly, while you identify gaps in existing processes. This position emphasizes the importance of clear communication with partners and continuous improvement in automation practices.
Key Responsibilities:
• Design and implement automated workflows for internal customers
• Monitor solutions, debug issues, and communicate with partners
• Identify and address gaps within workflows
• Ensure automation solutions are scalable and reliable
• Collaborate with team members on improvement initiatives
Requirements:
• 3+ years of software engineering experience
• Proficiency in Python, C#, or Java
• Experience with CI/CD pipelines like Jenkins
• Familiarity with cloud platforms such as Azure
• Strong collaboration skills in agile environments
Elevate your engineering career by automating workflows with Electronic Arts for The Sims.
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